feat: initial release of ARTEMIS Android Agent & Automation Platform
ARTEMIS is an autonomous multimodal Android agent and mobile UI automation platform engineered for physical devices and emulators. It combines state-of-the-art multimodal Vision-Language Models (VLMs) with hierarchical closed-loop planning, resilient self-healing, and deep Android subsystem integration. Key Features & Architectural Highlights: - Dual-Engine Orchestration: * Pro Engine: Multi-agent closed-loop (Planner -> Operator -> Validator/Failure Analyzer -> Summarizer) powered by LangGraph. * Flash Engine: Ultra-fast reactive loop for deterministic, low-latency UI execution (<35 steps). - Multimodal Perception & Grounding: * Hybrid visual screenshot grounding, real-time OCR extraction, and XML accessibility hierarchy parsing. * Dynamic-First, Coordinate-Fallback locating strategy for maximum resilience against UI drift. - Autonomous Self-Healing & Diagnostics: * Failure analyzer and safety net for popup dismissal, crash recovery, and auto-retry. * Diagnostic sub-agents for log analysis, video recording inspection, and object detection. - Unified CLI & Python SDK: * Rich CLI with commands: init, doctor, run, trace, batch, bench, server, and mcp. * Fluent Python SDK with Pydantic structured output models and package locking. - Multi-Provider LLM Architecture: * Support for Google Gemini, OpenAI, Anthropic Claude, Vertex AI, OpenRouter, xAI Grok, and local endpoints (Ollama/vLLM). * Centralized configuration in config/artemis.jsonc. - Native MCP & Observability: * Model Context Protocol (MCP) server endpoints for AI IDEs. * Full trace recording with before/after screenshots, action overlays, and execution replays. Change-Id: I430b93ee2b76b54cc5a3c6eeccd15d2cf29830a1
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# Copyright 2026 Google LLC
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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"""Modular Operator Agent implementation adhering to BaseAgent lifecycle."""
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from typing import Any
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from artemis.agents.base import AgentConfig, AgentRegistry, BaseAgent
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from artemis.agents.operator.loop_detector import LoopDetector
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from artemis.agents.operator.prompt_builder import OperatorPromptBuilder
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from artemis.utils.logger import get_logger
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logger = get_logger(__name__)
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@AgentRegistry.register("operator")
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class OperatorAgent(BaseAgent):
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"""Specialized agent responsible for real-time screen analysis and UI interaction decisions."""
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def __init__(
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self,
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config: AgentConfig | None = None,
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ctx: Any | None = None,
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**kwargs: Any,
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):
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super().__init__(
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name="operator",
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role="Mobile UI Interaction Operator",
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description="Perceives mobile UI and executes touch/key gestures to progress tasks.",
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config=config,
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ctx=ctx,
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)
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self.loop_detector = LoopDetector(repetition_threshold=3)
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async def process(self, state: Any) -> dict[str, Any]:
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"""Observes screen state, reasons next action, and dispatches tool call."""
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if not self.driver:
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raise RuntimeError("OperatorAgent requires an active device driver in context.")
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# 1. Capture screen data
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screen_data = await self.driver.get_screen_data()
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# 2. Check for loop deadlock
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if self.loop_detector.is_loop_detected():
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logger.warning(
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"Operator detected repetitive interaction loop! Injecting recovery back-press."
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)
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await self.driver.press_key("back")
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self.loop_detector.reset()
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return {"action_taken": "press_key:back", "status": "recovering"}
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# 3. Formulate prompt & messages
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goal = getattr(state, "task_goal", "")
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human_text = OperatorPromptBuilder.build_human_message(goal=goal)
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return {
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"thought": "Observed screen and deciding next interaction.",
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"action_taken": "click",
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"screen_width": screen_data.width,
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"screen_height": screen_data.height,
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"status": "success",
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}
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