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Python

"""Validated native actions shared by Flash, Pro and the in-process action server."""
import math
from typing import Annotated, Literal
from pydantic import ConfigDict, Field, StrictInt, StringConstraints, model_validator
from artemis.mcp.action_parameters import (
CoordinateSpace,
Duration,
GestureModel,
Point,
Region,
pixel_point,
pixel_region,
require_in_region,
)
ShortText = Annotated[str, Field(min_length=1, max_length=512)]
Bounds = Annotated[list[StrictInt], Field(min_length=4, max_length=4)]
class ControlSelector(GestureModel):
"""Every supplied attribute is an exact AND match against a fresh native node."""
model_config = ConfigDict(str_strip_whitespace=False)
resource_id: ShortText | None = None
text: Annotated[str, StringConstraints(strip_whitespace=False, max_length=4096)] | None = Field(
default=None,
description="Exact identity filter, NOT the text to read or wait for. Omit changing readouts; use the observed native_selector instead.",
)
content_desc: ShortText | None = None
class_name: ShortText | None = None
package_name: ShortText | None = None
bounds: Bounds | None = Field(
default=None,
description="Exact original Android screen PIXELS [left,top,right,bottom], only when needed to disambiguate. Never copy normalized 0..1000 UI Bounds or convert their rounded values back to pixels. Prefer the observed native_selector.",
)
@model_validator(mode="after")
def meaningful_selector(self):
if not any((self.resource_id, self.text, self.content_desc, self.class_name)):
raise ValueError("Copy at least one observed resource_id/text/content_desc/class_name.")
if self.bounds is not None:
left, top, right, bottom = self.bounds
if right <= left or bottom <= top:
raise ValueError("Bounds must be a nonempty [left, top, right, bottom] rectangle.")
return self
class ReadControlRequest(GestureModel):
selector: ControlSelector = Field(
description="Copy the current observation's native_selector object unchanged. Every supplied attribute is an exact AND filter. Do not add changing text/content_desc or normalized UI Bounds.",
)
ControlAction = Literal[
"click",
"long_click",
"focus",
"show_on_screen",
"set_progress",
"scroll_forward",
"scroll_backward",
"scroll_up",
"scroll_down",
"scroll_left",
"scroll_right",
"set_selection",
"replace_selection",
"set_text",
"ime_enter",
]
class ControlActionRequest(ReadControlRequest):
action: ControlAction
expected_token: Annotated[str, Field(pattern=r"^[a-f0-9]{64}$")] | None = None
value: float | None = None
# Deliberately do not strip user text: leading/trailing whitespace is input data.
text: Annotated[str, StringConstraints(strip_whitespace=False, max_length=65536)] | None = None
selection_start: Annotated[int, Field(strict=True, ge=0)] | None = None
selection_end: Annotated[int, Field(strict=True, ge=0)] | None = None
ensure_state: "ControlCondition | None" = Field(
default=None,
description="Desired observed state: skip an already satisfied action; otherwise write ONCE and verify by read-only polling. Never infer state from an icon or missing attributes.",
)
verify_timeout_ms: Annotated[int, Field(strict=True, ge=1, le=3000)] = 1500
@model_validator(mode="after")
def action_arguments(self):
if (self.value is not None) != (self.action == "set_progress"):
raise ValueError("Only set_progress requires a finite value.")
if (self.text is not None) != (self.action in {"set_text", "replace_selection"}):
raise ValueError(
"Only set_text/replace_selection require text (empty text is allowed)."
)
selection = self.action == "set_selection"
if (self.selection_start is not None) != selection or (
self.selection_end is not None
) != selection:
raise ValueError(
"Only set_selection requires selection_start and selection_end (UTF-16)."
)
if (
self.selection_start is not None
and self.selection_end is not None
and self.selection_end < self.selection_start
):
raise ValueError("selection_end must not precede selection_start.")
return self
class TouchFrame(GestureModel):
at_ms: Annotated[int, Field(strict=True, ge=0, le=10000)]
points: Annotated[list[Point], Field(min_length=1, max_length=5)]
class TouchGestureRequest(GestureModel):
frames: Annotated[list[TouchFrame], Field(min_length=2, max_length=32)]
coordinate_space: CoordinateSpace = "normalized"
target_description: ShortText
require_visible: ShortText | None = None
region: Region | None = Field(
default=None,
description="Observed gesture surface bounds in coordinate_space; every finger path must stay inside it.",
)
@model_validator(mode="after")
def continuous_timeline(self):
if self.frames[0].at_ms != 0:
raise ValueError("The first frame must start at 0ms.")
count = len(self.frames[0].points)
for before, after in zip(self.frames, self.frames[1:]):
if after.at_ms <= before.at_ms:
raise ValueError("Frame times must strictly increase.")
if len(after.points) != count:
raise ValueError("Keep the same fingers down throughout all frames.")
return self
class PinchRequest(GestureModel):
center: Point
start_span: Annotated[int, Field(strict=True, gt=0, le=20000)]
end_span: Annotated[int, Field(strict=True, gt=0, le=20000)]
angle_degrees: Annotated[float, Field(ge=-360, le=360)] = 0
rotation_degrees: Annotated[float, Field(ge=-360, le=360)] = 0
duration_ms: Duration = 800
coordinate_space: CoordinateSpace = "normalized"
target_description: ShortText
require_visible: ShortText | None = None
region: Region | None = Field(
default=None,
description="Observed zoom surface bounds in coordinate_space; not the whole screen or date rail. Both fingers must remain inside.",
)
@model_validator(mode="after")
def meaningful_pinch(self):
if self.start_span == self.end_span and self.rotation_degrees == 0:
raise ValueError("Change the span or rotation; an unchanged pinch is not a zoom.")
return self
class WaitUntilRequest(ReadControlRequest):
state: Literal[
"visible",
"absent",
"enabled",
"disabled",
"checked",
"unchecked",
"selected",
"unselected",
"text",
"content_desc",
"value",
"stable",
]
expected_text: (
Annotated[str, StringConstraints(strip_whitespace=False, max_length=4096)] | None
) = None
expected_value: float | None = None
tolerance: Annotated[float, Field(ge=0)] = 0
stable_ms: Annotated[int, Field(strict=True, ge=0, le=5000)] = 300
timeout_ms: Annotated[int, Field(strict=True, ge=1, le=30000)] = 5000
poll_interval_ms: Annotated[int, Field(strict=True, ge=50, le=1000)] = 200
@model_validator(mode="after")
def expected_arguments(self):
if (self.expected_text is not None) != (self.state in {"text", "content_desc"}):
raise ValueError("Only state=text/content_desc requires expected_text (exact match).")
if (self.expected_value is not None) != (self.state == "value"):
raise ValueError("Only state=value requires expected_value.")
if self.state != "value" and self.tolerance != 0:
raise ValueError("tolerance only applies to state=value.")
if self.state == "stable" and self.stable_ms > self.timeout_ms:
raise ValueError("stable_ms must fit within timeout_ms.")
return self
class ControlCondition(GestureModel):
state: Literal[
"checked", "unchecked", "selected", "unselected", "text", "content_desc", "value"
]
expected_text: (
Annotated[str, StringConstraints(strip_whitespace=False, max_length=4096)] | None
) = None
expected_value: float | None = None
tolerance: Annotated[float, Field(ge=0)] = 0
@model_validator(mode="after")
def expected_arguments(self):
# Reuse the wait predicate contract without duplicating its semantics.
WaitUntilRequest(selector={"class_name": "condition"}, **self.model_dump())
return self
ControlActionRequest.model_rebuild()
class ScrollToRequest(GestureModel):
container: ControlSelector
target: ControlSelector
direction: Literal["forward", "backward", "up", "down", "left", "right"] = "forward"
max_scrolls: Annotated[int, Field(strict=True, ge=1, le=20)] = 10
timeout_ms: Annotated[int, Field(strict=True, ge=1, le=30000)] = 10000
settle_ms: Annotated[int, Field(strict=True, ge=50, le=3000)] = 300
@model_validator(mode="after")
def settle_fits(self):
if self.settle_ms > self.timeout_ms:
raise ValueError("settle_ms must fit within timeout_ms.")
return self
NATIVE_REQUESTS: dict[str, type[GestureModel]] = {
"pinch": PinchRequest,
"touch_gesture": TouchGestureRequest,
"read_control": ReadControlRequest,
"control_action": ControlActionRequest,
"wait_until": WaitUntilRequest,
"scroll_to": ScrollToRequest,
}
NATIVE_ACTIONS = frozenset(NATIVE_REQUESTS)
READ_ONLY_ACTIONS = frozenset({"read_control", "wait_until"})
def native_tools_for_capabilities(capabilities: frozenset[str]) -> frozenset[str]:
tools: set[str] = set()
if "touch_gesture" in capabilities:
tools.update({"pinch", "touch_gesture"})
if "inspect_control" in capabilities:
tools.update({"read_control", "wait_until"})
if "control_action" in capabilities:
tools.update({"control_action", "scroll_to"})
return frozenset(tools)
def plan_touch(request: TouchGestureRequest, width: int, height: int) -> dict:
frames = [
{
"at_ms": frame.at_ms,
"points": [
pixel_point(p, request.coordinate_space, width, height) for p in frame.points
],
}
for frame in request.frames
]
region = None
if request.region is not None:
region = pixel_region(request.region, request.coordinate_space, width, height)
require_in_region([p for frame in frames for p in frame["points"]], region)
# Reject trajectories that merge two fingers, including between keyframes.
for before, after in zip(frames, frames[1:]):
for first in range(len(before["points"])):
for second in range(first):
a = [before["points"][first][k] - before["points"][second][k] for k in (0, 1)]
b = [after["points"][first][k] - after["points"][second][k] - a[k] for k in (0, 1)]
length = sum(v * v for v in b)
t = max(0, min(1, -sum(a[k] * b[k] for k in (0, 1)) / length)) if length else 0
if sum((a[k] + t * b[k]) ** 2 for k in (0, 1)) < 1:
raise ValueError(
"Finger paths must remain distinct; use rotation keyframes instead of crossing fingers."
)
return {
"action": "touch_gesture",
"frames": frames,
"coordinate_space": "pixel",
"screen_size": [width, height],
"target_description": request.target_description,
**({"region": region} if region is not None else {}),
**({"require_visible": request.require_visible} if request.require_visible else {}),
}
def plan_pinch(request: PinchRequest, width: int, height: int) -> dict:
# A span in normalized space uses the short display edge, preserving angles/aspect.
center = pixel_point(request.center, request.coordinate_space, width, height)
factor = min(width, height) / 1000 if request.coordinate_space == "normalized" else 1
segments = max(1, math.ceil(abs(request.rotation_degrees) / 15))
if request.duration_ms < segments:
raise ValueError("duration_ms is too short for the requested rotation.")
frames = []
for index in range(segments + 1):
ratio = index / segments
radius = (request.start_span + (request.end_span - request.start_span) * ratio) * factor / 2
angle = math.radians(request.angle_degrees + request.rotation_degrees * ratio)
offset = [math.cos(angle) * radius, math.sin(angle) * radius]
frames.append(
{
"at_ms": round(request.duration_ms * ratio),
"points": [
[round(center[k] + sign * offset[k]) for k in (0, 1)] for sign in (-1, 1)
],
}
)
planned = plan_touch(
TouchGestureRequest(
frames=frames,
coordinate_space="pixel",
target_description=request.target_description,
require_visible=request.require_visible,
region=pixel_region(request.region, request.coordinate_space, width, height)
if request.region is not None
else None,
),
width,
height,
)
planned["action"] = "pinch"
planned["pinch"] = {
"start_span": request.start_span,
"end_span": request.end_span,
"rotation_degrees": request.rotation_degrees,
}
return planned
def validate_native_action(name: str, args: dict, width: int, height: int) -> GestureModel:
request = NATIVE_REQUESTS[name].model_validate(args)
if isinstance(request, PinchRequest):
plan_pinch(request, width, height)
elif isinstance(request, TouchGestureRequest):
plan_touch(request, width, height)
return request